![]() ![]() The game starts player off in a level where they will be given some smaller first objective, and from there you will have to take care of your sinners. The way you create space to expand your dominion, only to find more space to torture and farm resources is a repetitive and comforting cycle. The closest thing I have played to this in recent years would be Fallout Shelter, and while it is not exactly the same type of game it is certainly what I was using as a comparison point. The simple objectives to build this or that followed by some strange rewards makes for a very focused style of gameplay that I was not expecting. The thrill of this game comes from the challenges set in the scenarios mode of the game I found the objective based gameplay to be more compelling than the open opportunity mode that was offered. The dark fantasy architect game you have wanted to play for a long time, this is certainly an adventure you should take a look at. Take control of your own circle of hell and punish and torcher your sinners as they also expand and develop your new realm. One play through of the story was enough for me though.Hell Architect is a wonderfully horrible and twisted game from developer Woodland Games. Once you have mastered the basics and completed the story and scenarios, you’ll then be able to play Architect mode which will give players more freedom to create their own style of hell. The voice acting throughout the tutorial and scenarios adds even more colour to the game. When they expire, unseen choirs sing the Hallelujah Chorus from Messiah. For example, if you neglect to look after the needs of one of your sinners, they can pass on to Limbo. The sound design in Hell Architect is simple and filled with humour. Encountering new sinners and torture devices did help to maintain momentum for each new scenario level. The chuckle-worthy devilish characters, quirky inquisitive music, and challenges kept it interesting once the initial set up is complete in each scenario. There is still the set core group of resources required for the sinners and they need the same requirements to maintain happiness. Some aspects of initial set up for each level can be grindy and repetitive at times, and with it being quite linear, I don’t see much variation in gameplay from player to player other than different decorations. I found the gameplay easy to pick up during the tutorial stages. HELL ARCHITECT REVIEW FULLIf you are the kind of gamer that must play the paragon, or struggles to have a sense of humour about macabre, I highly recommend checking out the prologue demo before you purchase the full game. For gamers who may be bothered by the cartoon nudity and bloodsplatters, these options can toggled off in the settings. The sounds were a little over the top, though once you moved them away and out of focus, they got on with what they had to do and I could concentrate on the other tasks at hand. Even torturing horrible historical figures couldn’t bring me around to enjoying the core mechanic. While the torture is coated in cute animations and helpings of humour, I couldn’t find that aspect of the game fun. Gaining suffering via the various types of torture devices was an unfortunate but necessary mechanism that was just unpleasant to witness. Similar to the mechanism of collecting screams in the film Monster’s Inc., your second job is to collect suffering from the sinners to create special buildings and torture devices. ![]() Beds, food production, water processing, and toilets are all required to keep your sinners busy working for you and keep them as happy as can be, given the circumstances they’re in. Inspired by games like Dungeon Keeper and Oxygen Not Included, your first job is to gather resources such as dirt, coal and metal, and build items to care for your sinners (ie labour force). Developed by Woodlands Games and published by Leonardo Interactive, Hell Architect lets you take on the roll of hell manager where you can design your own little slice of hell. Hell Architect brings dark humour and netherworld themes to traditional colony / base builder simulation gameplay. ![]()
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